|
This should help
you if you're struggling with understanding the four features of McDonaldization,
and trying to come up with your own examples of how they operate (which
I strongly encourage).
Efficiency
Remember what Ritzer says:
- Streamlining processes--getting customers in and out more quickly, making sandwiches more quickly, dealing with rush hour traffic through the store/restaurant. Getting students registered. Changing that oil in 10 minutes. A half-hour haircut with no appointment needed (hmmmm ...)! An online degree, from your home, that you can do in the evenings and fits your busy lifestyle!
- Getting customers to perform unpaid work. Do they fill their own drink orders? Rewind their own videotapes? Clean off their own tables? Check out their own groceries? Fill out their own health history and insurance forms? Re-use their hotel towels and sheets? Some of this may be a good idea, but it all saves companies labor and other costs.
- Simplifying choices. Think of the McDonald's menu--limited choices makes it easier for employees, who then don't require extensive training and can be paid low wages, (making them of little value to the company and likely increasing turnover rate). How about radio stations? Do they have simplified menus, formulas? Do mainstream movies deal with an extremely limited range of topics, in extremely limited ways that involve sexual tension, some gun-related violence, possibly massive retribution of demonized villains, and heroic white male characters? What about the local commercial radio stations? How often do you hear something that doesn't sound like the song before or after it? Are they all between three and five minutes, with a couple of verses, a solo, one more verse, etc. What about the nightly network news? Candidates for political office? Debates? How many issues do they deal with and in what complexity?
Remember this key question: efficiency for whom? Who really benefits from efficiency? The workers? Customers? Owners? Shareholders?
Control
All control shouldn't
be equated with McDonaldization. Just because a company doesn't let
its employees work in bikini thongs or unpatriotic T-shirts doesn't
mean that it's controlling them in the sense Ritzer describes. You might
think about control in different way:
- Control over
employees might mean they have to follow scripts, have to wear
uniforms, have to perform their tasks in a very specific way, have
little to do besides watch machines, etc. Control helps to standardize
products or services, which leads to greater, what? (fill in the correct
feature--you have a 1 in 3 chance... ). At the extreme end would be
companies or organizations that have employees posing as customers
to enforce the standardization of their behavior. The 'secret shopper'
phenomenon. Random reinforcement works (see Orwell's 1984). Even many politicians stick to the scripts, as per their consultants' orders. Why?
- Control over
customers can be seen when you examine the ubiquitous theme parks--the
way visitors to the parks are herded around, to avoid crowds, to keep
flow constant, handle parking, to take them to the gift shops, create
the illusion they're almost at the front of the line for a ride, etc. We've all seen the 'take a number' system, or the 'can I help the next in line.' For a while there were those chutes in fast food restaurants. Airport security uses these. So do feedlots.
- Control over
image--check out Thomas
Kinkade's home page--do you think he embodies all those great
things, or is this part of the MAGI marketing group's efforts to market
Kinkade as a commodity to sell more paintings to the broadest possible
audience? How about George W. Bush's image? How is the nightly news used to portray him as a leader, as a Christian, as compassionate, as a regular guy? Or check out WalMart's
web page, where professional workers come to work in business suits,
but submit to wearing blue vests in the name of Citizen
WalMart, for the good of communities and family values everywhere.
Five members of the WalMart family may be among the top 10 richest
in the world, but they're not above being great community neighbors,
as this
page clearly shows (the big question: are these models or workers
on sanctioned 15-minute breaks?).
Calculability
There are a couple of key points here:
- Quantity over quality. Does the quality of the product or service suffer because they're trying to crank out a lot of it, to mass produce it? If so, they're likely to emphasize things like the size of the drinks or hamburgers, or the number sold. Often times presidents won't talk about the quality of their policies, they'll talk about their 'approval ratings.' News media will report these because they're numbers, they can turn it into some sort of ongoing narrative, let the viewers at home keep score, interview 'experts' about what the 'numbers' mean. And keep ratings high. If quality isn't suffering, this may not apply. But if a company begins to franchise, wants to standardize its product, implement greater control over employees and their behavior in the workplace, and increase profit, then they may have to compromise quality in some way. WalMart doesn't say they offer the best brands in the world--just everyday low prices and refund policies when your plastic stuff breaks. If a firm is in the business of mass production, it is likely making a choice that quantity is more important than quality, and will find ways to justify this choice (for instance, lots of people want Thomas Kinkade's prints, so he's just making it available to a wider audience). Usually there's a cost break. In other words, McDonaldized enterprises are offering 'cheaper' goods or services, going after that segment of consumers that is less concerned about status or quality.
- The money thing. How meticulous is the company in trying to control costs? For instance, some factories in Mexico will ask applicants to do an hour of unpaid 'probationary' work, to see if they have the skills and qualifications to do the job. No doubt this is part of the business model--the more hours of unpaid labor, the greater the profits for the company. Over the course of a year those hours add up to thousands, hundreds of thousands, of labor costs 'saved.' Local, independent stores are less likely to look at their operations in terms of profits. For some businesses, the most important product wasn't the product at all, but the atmosphere--people may come to a coffee house for the conversation, the ambiance, for instance. So not all firms look to go this route, in fact some work to distinguish themselves from McDonaldized outfits.
Predictability
- Give the people what they think they want, or what you want them to think they want. The idea behind
predictability is that people don't like getting something different
every time they visit--a certain percentage of consumers--this is the kind of research marketers commission--want the same product. The research says that there are enough people that want the same
floor plan, that want basically the same house their neighbor has (because if their neighbor paints her house purple, property values might dip), that want the same smiling faces in the same brightly colored
uniforms saying the same sunny scripted phrases (because statistically
this might increase the chances we'll come back again--(just in case
the need for a complete happy meal collectible character collection
isn't sufficient motivation), that a system that tries to control these variables will produce predictable sales and income.
- It's about the business model. Predictability doesn't just mean knowing
the store will be there next time you visit, or you'll have a place
to park the car--most all places of business pay attention to those factors (for instance, having
the cash registers in the front of the store--true it's good, and it's
efficient, but it's also standard business practice). It's about doing things in such a way that you create some loyalty to your products, hopefully to your brand, and you create repeat customers--they like the predictable products and services, the business likes the predictable customers. Again, not all consumers want this, but there are enough of them to encourage companies to compete for their business.
Every wonder why every Disney cartoon is between 75 and 83 minutes, includes jokes for the adults, subplots featuring furry woodland creatures or utensils found in the kitchen, has an evil villain with a goofy sidekick, a few famous celebrity voices, etc.? Coincidence, you say? Ever wonder why some music groups seem to stick with the same 'sound,' especially groups where actual musical talent might be in short supply, but where good marketing can be the difference between Britney Spears and The Shaggs? Predictability is often tied up with 'branding.' Corporations often market not the products they make these days, but their 'brand.' Disney sells 'magic' and 'family,' for instance, and if it isn't about magic and family, then they sell it under a different 'brand' (like Touchstone Pictures, or Miramax).
top
of page
Reality TV (as real as it gets!)
This is from an online student who took 205 a few years ago, and who gave permission to share it:
There are a variety of types of shows in reality, from documentary style to games. These are well worn formats.
When a network orders a show, they choose a format and topic, which is pitched to them from a company that has made other shows for them. This predictablilty guarantees they'll get a product similar to the ones they've had before and, on the down side, means they are averse to anything "new".
Next, the production company hires people who have worked for them or other similar companies. Each position is tightly defined such as the "casting" department that chooses the "real" people. They look for specific types - the hot girl, the nerd, the crazy person - in order to get the proper, familiar chemistry for the show. It's efficient to make shows through the same process each time. By utilizing the same system, they produce an expected result. Because the system has been used many times, it has been optimized for efficiency and the waste eliminated. This means the production comany owners can pocket more money out of the fee they receive to make the show.
The network airs the show and measures its audience. This quantifiable measurement is used to determine if the show should continue. This provides calcuability to the process and insures that more of the same will appear on television. There is no motive to be creative because creativity is unpredictable. It is more profitable to produce the same product over and over with different casts of similar characters. It gives the viewers the same predictable product that they get when they buy a hamburger at a fast food chain.
The process is controlled throughout. It is managed by large media companies who seek to make profit. It does not reward creativity because creativity is unpredictable and possibly expensive and the results of a new idea are unknown. From my perspective the perpetual remaking of the same product which is, in theory, supposed to provide entertainment is unsuccessful. It is not entertaining to see the same thing over and over.
The above description t is from a student who has worked on these shows in the past. Her point about control being something that pervades the whole process is a good one--control over the cast, over the script and plots, over the production company, and ultimately over consumers--who are baited with these shows in a fairly predictable way with 'teasers' and trailers and the like.
- Production companies that specialize in reality TV shows make a pitch, from a limited menu of pitchable formats -- there are the survivor-like shows, the talent shows (music, design, dancing, all sprinkled with celebrities), makeover shows, 'real world'-style shows (like Jersey Shore), etc. Efficiency? Definitely predictability.
- Once a contract is signed, the production company hires for specific specialized positions. The casting person's job is to hire the proper stereotypes (hot girl, hot dude, country bumpkin, the devious Machiavellian schemer [comes in male and female models], the older wise person, the one with a conscience, etc.); Calculability, anyone? Using the same production template decreases production costs as well. Then comes the screening, audience market-testing.
- Scripting of the plot (control) ensures more predictability, less unforseen costs, and a product that may not be the critics' choice, but will produce predictable sales (given that the market testing of audience went well). If you think about using actors that have little professional training, somewhat like workers who have little training in the restaurant, the producer and director's job is to ensure that what they're asked to do is within their limited skill sets. This obviously puts pressure on those producing the show to keep costs and production in line, and anything that requires creative execution is going to drive up costs--keep it simple, predictable, and focus on producing a certain number of shows, rather than the quality of those shows. And unless you're in the Jersey Shore cast (and even there there is some space between Snooki and Deena Nicole), you're not making the money actors command (but then, you're not spending years doing theater, either)--casts on the Swamp Loggers, Ice Road Truckers, or Pit Bulls and Parolees likely aren't counting on this to finance their retirements.
|